Brick Breaker
Find the angle. Catch the bounce. Clear a little space.
DRAG THE STRIP · KEEP YOUR EYES ON THE BALL
Three lives. Sixty bricks. Make the first one count.
Best score and stars save in this browser.
A little arcade time.
Move the paddle to catch the ball. Its edges send the ball at a sharper angle. Clear every brick to reach a faster board.
Mouse over the board or drag the strip to steer. Hold ← / → or A / D; Space launches and P pauses. Three missed balls end a run. Every cleared board gets faster, with a maximum speed.
Your achievements 0 / 8
A good bounce goes a long way.
Move the paddle along the bottom of the board and keep the ball in play. The ball bounces off the walls, paddle and bricks. A brick disappears when hit; clearing all sixty advances to another board. You start each run with three lives. A ball that falls below the paddle costs one life, and losing all three ends the run.
Steer without covering the game.
On a phone, drag the strip below the board to place the paddle, or hold the left and right buttons. The strip is separate from the play area so your finger can stay below the ball. You can also drag directly on the game. On a desktop, move the mouse over the board or hold Left/Right or A/D. Tap Launch or press Space to release a waiting ball. Press P or use Pause for a break.
A hit near the paddle’s center sends the ball mostly upwards. Its outer edges send it at a steeper sideways angle. Each brick’s score depends on its row: the top row gives 60 points, then 50, 40, 30, 20 and 10 at the bottom. A complete board is worth 2,100 points. New boards and broken bricks increase speed, up to a fixed maximum. A new board keeps your remaining lives and score; it does not refill your lives.
A little progress, remembered.
Your best score, sound choice and eight achievements save in this browser when storage is available. A new visit starts a new run; the current ball is not saved. Celebrations stay below the board and do not block your paddle. Sound starts off, and reduced-motion preferences remove decorative trails and fragments while preserving the ball’s movement.
What happens after I miss a ball?
If you have lives left, the ball returns to the paddle. Move into position and tap Launch. Losing the third life ends the run. New run starts at board one with three lives and zero points; your best score and earned stars remain.
Does every board get harder?
Each new board begins faster, and brick hits also raise the ball’s speed. The speed has a cap so later boards remain controllable. Paddle width and the core rules stay consistent.
Can I pause or leave full screen?
Yes. Pause freezes the ball, and switching away from the tab also pauses an active run. Resume continues from the same place without a jump in time. Full screen expands the play area; Back returns you to the page and pauses an active run.
Which achievements can I earn?
Break 1, 10 or 30 bricks in a run; score 500 points; clear one or three boards; clear a board without losing a life on it; and clear a board in three different runs. A single run only counts once toward the three-run achievement.
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